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OpenGame

You’ve had a game in your head for years. Now you can make it.

Everyone plays games. Almost nobody makes one, because making one used to take six months and a team.

Nothing’s open yet. The front page is a waiting list and the jam has no dates.

Just play

Click a game and you’re playing. No install, no launcher, no account, no 40GB download. All of them free.

Players make these, not studios. That’s why they get weirder than anything with a marketing budget behind it.

Or make one

Describe what you want and the boring parts get built for you. You still decide how it plays and when it’s done.

Then it gets a page and a link you can send to anyone.

The jam

One month, up to three games each. Judges pick the winners, so you can’t win by farming votes. Prizes are sponsor credits.

We haven’t set the dates yet.

Someone else’s code, in your tab

  • Games run on their own domain

    Nowhere near your account. A game can’t touch it.

  • A game never finds out who you are

    It gets an id that only works inside that one game.

  • Someone plays it before you do

    Automated checks first, then a human plays it. Nothing reaches the gallery unseen.

Not yet

No remixing, no follows, no analytics, and Three.js only for now. A first jam should be small enough that we can play everything in it.

We’ll email you when there’s something to play.